Updates for 2023-09-30
- Fix all spells being replaced by halloween graphic
- Doubled Claudia EXP, is now 24x Experience
- Increase Longbow of Moon from Ant Queen bag 0 -> 1%
- Increase Kaiser Edoryu, Dark Spirit Crystal (Armour Break) from Sandworm bag 0 -> 1%
- Players in the center of Jack-o-Lantern village are now protected from PvP
- Lower Halloween monster HP by about 30%
- Fix 60+ reward boxes opening at 55
- Damage Scarecrow has been moved to the left side of town
- New Damage Scarecrow “Undead Scarecrow” will now show bonus undead damage on top of weapon damage
- Move Luigi to the left and fix his orientation
- Fix Brave Mental proc not showing
- Brave Mental proc chance up 12 -> 15%
- Removed many items from Bunny Shop
- Chance to damage weapon on hard skinned monsters down 10 -> 5%
- Chance to damage blessed weapon on hard skinned monsters down 3 -> 2%
Undead Damage
- Staying consistent with what NC has done in the past, Undead Bonus Damage has increased from 1-20 to 2-40
- Blessed weapons will now give 1-10 bonus damage to Undead and Demon. Additive to weapon type. So a Blessed Ori Dagger would proc from 3-50 bonus damage on Demon, Undead, and Chaos monsters
- Damage multipliers will no longer scale undead/bless bonus damage
- Fix Undead/Bless bonus being factored against MR when using a Kiringku
Arrows
- Silver/Ori/Mithril type is now pulled from the arrow
- All arrows will now calculate into ranged damage and hit for PvP and PvE
- All arrows are now 0/0 and have a tooltip showing bonuses (idk, ask NC)
- Bonus elemental damage on arrows will only apply to PvE and if the target NPC is weak to that element
- Fix price and pack size on arrows across entire server
- Will now take precedent over weapon, meaning blessed/cursed/normal bows do nothing. The arrow has the final say in the type of damage
Technical
- Removed more fake code that does nothing to arrows
- Several common items have had their name loading moved off the server. This should reduce the lag experienced when opening large player storage